// // Connection.cs // // Author: // Leonardo Taglialegne // // Copyright (c) 2013 Leonardo Taglialegne. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using Mono.WebServer.FastCgi; using Mono.FastCgi; using Mono.WebServer.Log; namespace Mono.WebServer.Fpm { public class Connection : IConnection { readonly Socket socket; public event EventHandler RequestReceived; public Connection (Socket socket) { if (socket == null) throw new ArgumentNullException ("socket"); this.socket = socket; } public void Run () { } public void Stop () { try { if (socket.Connected) socket.Close (); } catch (Exception e) { Logger.Write (e); } } } }