// // OnDemandServer.cs // // Author: // Leonardo Taglialegne // // Copyright (c) 2013 Leonardo Taglialegne. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using Mono.WebServer.Log; using Mono.FastCgi; using Mono.WebServer.FastCgi.Sockets; namespace Mono.WebServer.FastCgi { public class OnDemandServer : IServerCallback, IServer { readonly GenericServer backend; readonly Mono.FastCgi.Server server; int max_requests = Int32.MaxValue; public event EventHandler RequestReceived; public int MaxConnections { get { return backend.MaxConnections; } set { backend.MaxConnections = value; } } public int MaxRequests { get {return max_requests;} set { if (value < 1) throw new ArgumentOutOfRangeException ("value", Strings.Server_MaxReqsOutOfRange); max_requests = value; } } public bool MultiplexConnections { get; set; } public OnDemandServer (Socket socket) { if (socket == null) throw new ArgumentNullException ("socket"); backend = new GenericServer (socket, this); var fakeBackend = new FakeGenericServer (backend); server = new Mono.FastCgi.Server (fakeBackend); } public bool Start (bool background, int backlog) { return backend.Start (background, backlog); } public void Stop () { backend.Stop (); } public ConnectionProxy OnAccept (Socket socket) { IntPtr fd = SocketPassing.ReceiveFrom (socket.Handle); Logger.Write (LogLevel.Debug, "Received fd {0} from {1}", fd, socket.Handle); Socket passed = new UnmanagedSocket (fd, true); return new ConnectionProxy (new Connection (passed, server)); } public void SetResponder (Type type) { server.SetResponder (type); } } }